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Reply to Cannot move or resize AVPlayerViewController in XCode 15 Beta 2 on visionOS.
Hello, I noticed the same issue. It seems like a bug but there are no mentions of it in the visionOS release notes. Furthermore, when adding ornaments to an AVPlayerViewController full screen, the ornaments do appear but are faded out by the player views‘ edges, as part of this “invisible” window that can be dragged around, with the ornaments following it, but with no effect on the player view.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’23
Reply to visionOS: ornament and resize window
Hello, same for me here. The only workaround I found is to wrap the main view in a GeometryReader and set each ornaments‘ frame proportionally to the proxy’s width and height. But that seems like an odd default behavior. For instance, tool bars and tab bars as ornaments resize and set their position relative to the window automatically.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’23
Reply to ManipulationComponent Not Translating using indirect input
I confirm the issue is still present on visionOS 26.3.1 and on visionOS 26.4 beta as well. I noticed the issue across different apps using ManipulationComponent. Removing the widgets solves the issue. Not all widgets cause the issue though. For instance, the Photos or Calendar widgets cause the issue while Clock or Weather widgets do not cause any issue in my testings. I did file a Feedback FB22262491.
Topic: Spatial Computing SubTopic: General Tags:
Mar ’26
Reply to Cannot move or resize AVPlayerViewController in XCode 15 Beta 2 on visionOS.
Hello, I noticed the same issue. It seems like a bug but there are no mentions of it in the visionOS release notes. Furthermore, when adding ornaments to an AVPlayerViewController full screen, the ornaments do appear but are faded out by the player views‘ edges, as part of this “invisible” window that can be dragged around, with the ornaments following it, but with no effect on the player view.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’23
Reply to visionOS: ornament and resize window
Hello, same for me here. The only workaround I found is to wrap the main view in a GeometryReader and set each ornaments‘ frame proportionally to the proxy’s width and height. But that seems like an odd default behavior. For instance, tool bars and tab bars as ornaments resize and set their position relative to the window automatically.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’23
Reply to Xcode 15 Beta 3 (15A5195k) HelloWorld failed to build
Hello, I haven’t verified it yet, but this might be linked to the following known issue from Xcode 15 beta 3 release notes : visionOS projects that use the @Observable property wrapper will fail to build in Xcode 15 beta 3. (111494849) Workaround: Continue using Xcode 15 beta 2.
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Jul ’23
Reply to visionOS 2.4b4 SDK Missing / Cannot Be Downloaded
Same here.
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Mar ’25
Reply to ManipulationComponent Not Translating using indirect input
I have the exact same issue here. Only in an ImmersiveSpace. There is no issue in a volume.
Topic: Spatial Computing SubTopic: General Tags:
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Jul ’25
Reply to ManipulationComponent Not Translating using indirect input
I confirm the issue is still present on visionOS 26.3.1 and on visionOS 26.4 beta as well. I noticed the issue across different apps using ManipulationComponent. Removing the widgets solves the issue. Not all widgets cause the issue though. For instance, the Photos or Calendar widgets cause the issue while Clock or Weather widgets do not cause any issue in my testings. I did file a Feedback FB22262491.
Topic: Spatial Computing SubTopic: General Tags:
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Mar ’26